In 2013, French programmer Julien “Orteil” Thiennot released Cookie Clicker, an incremental browser-based game in which the objective is to click on giant cookies on the screen to bake as many cookies as possible.
Cookies can be spent on upgrades such as cursors that automatically click cookies, buildings that produce cookies over time, and researching new technologies that improve cookie production efficiency.
There is also a prestige system in Cookie Clicker which allows players to reset their progress in exchange for prestige points, which can be used to unlock special upgrades and bonuses. The game has gained a cult following, and has inspired many similar incremental games over the years.
In addition to its simple gameplay and addictive nature, Cookie Clicker’s humorous writing has made it a popular casual game. The game has also been praised for its accessibility and inclusivity, as it can be played on virtually any internet-connected device and has no age or skill level restrictions.